SDK/Everything SetMatchPath

From Wiki

< SDK
Jump to: navigation, search

Everything_SetMatchPath

The Everything_SetMatchPath function enables or disables full path matching for the next call to Everything_Query.


Syntax

void Everything_SetMatchPath(
	BOOL bEnable
);


Parameters

bEnable
[in] Specifies whether to enable or disable full path matching.
If this parameter is TRUE, full path matching is enabled.
If the parameter is FALSE, full path matching is disabled.


Remarks

If match full path is being enabled, the next call to Everything_Query will search the full path and file name of each file and folder.
If match full path is being disabled, the next call to Everything_Query will search the file name only of each file and folder.
Match path is disabled by default.
Enabling match path will add a significant performance hit.


Example

Everything_SetMatchPath(TRUE);


Function Information

DLL Requires Everything.dll
Header Declared in Everything.h, include Everything.h
Library Link to Everything.lib


See Also

Personal tools